The purpose of this program is to provide students, interested in video game design and technology, the opportunity to get a certificate to enter the workforce with the skills needed to create and design video games.

This program provides graduates with the entry level skills needed for a specialized career in the video game design industry. Students will be familiarized with fundamental concepts of game history, sound design, digital arts, and programming concepts. This certificate also includes the specialized coursework in the following stackable certificates: Beginning Video Game Design, Video Game Art Design, Video Game Software Development, Video Game Sound Engineering, and Video Game Story Development.

 

Programs

Video Game Design and Development Certificate

Recommended Program Map / Program Requirements

The recommended plan below meets the requirements to complete this program.  For official requirements, visit the AWC Catalog. If the recommended classes listed below don’t fit your schedule or interests, you can take alternate classes. 

Visit Academic Planning to get started on your personalized Academic Plan, or schedule an appointment with the Advising Office or with a Faculty Advisor.

First Semester: Fall

Course Course Title Credits Area
GME 100 Introduction to Design and Game History 3 Major Requirement
GME 101 Introduction to Programming Concepts 3 Major Requirement
GME 105 Digital Arts in Video Games 2 Major Requirement
GME 130 Animation and Interactivity 2 Major Requirement
GME 141 Electronic Music 2 Major Requirement
GME 170 Digital Storytelling 3 Major Requirement
    15  

Second Semester: Spring

Course Course Title Credits Area
GME 110 Computer Game Development 3 Major Requirement
GME 112 Sound Design 2 Major Requirement
GME 120 Object Oriented Programming Fundamentals 2 Major Requirement
GME 122
or
GME 124
Python Programming
or
Java Programming
3 Major Requirement
GME 132 Character Animation 3 Major Requirement
GME 143 Studio Recording 2 Major Requirement
GME 172 Introduction to Screenwriting 3 Major Requirement
    18  

Third Semester: Summer 

Course Course Title Credits Area
GME 224 Special Project 3 Major Requirement
    3  

Beginning Video Game Design Certificate

Recommended Program Map / Program Requirements

The recommended plan below meets the requirements to complete this program.  For official requirements, visit the AWC Catalog. If the recommended classes listed below don’t fit your schedule or interests, you can take alternate classes. 

Visit Academic Planning to get started on your personalized Academic Plan, or schedule an appointment with the Advising Office or with a Faculty Advisor.

First Semester: Fall

Course Course Title Credits Area
GME 100 Introduction to Design and Game History 3 Major Requirement
GME 101 Introduction toProgramming Concepts 3 Major Requirement
GME 105 Digital Arts in Video Games 2 Major Requirement
    8  

Second Semester: Spring

Course Course Title Credits Area
GME 110 Computer Game Development 3 Major Requirement
GME 112 Sound Design 2 Major Requirement
    5  

Third Semester: Summer

Course Course Title Credits Area
GME 224 Special Project 3 Major Requirement
    12  

Video Game Software Development Certificate

Recommended Program Map / Program Requirements

The recommended plan below meets the requirements to complete this program.  For official requirements, visit the AWC Catalog. If the recommended classes listed below don’t fit your schedule or interests, you can take alternate classes. 

Visit Academic Planning to get started on your personalized Academic Plan, or schedule an appointment with the Advising Office or with a Faculty Advisor.

Semester: Spring

Course Course Title Credits Area
GME 120 Object Oriented Programming Fundamentals 2 Major Requirement
GME 122
or
GME 124
Python Programming
or
Java Programming
3 Major Requirement
    5  

Video Game Art Design Certificate

Recommended Program Map / Program Requirements

The recommended plan below meets the requirements to complete this program.  For official requirements, visit the AWC Catalog. If the recommended classes listed below don’t fit your schedule or interests, you can take alternate classes. 

Visit Academic Planning to get started on your personalized Academic Plan, or schedule an appointment with the Advising Office or with a Faculty Advisor.

First Semester: Fall

Course Course Title Credits Area
GME 130 Animation and Interactivity 2 Major Requirement
    2  

Second Semester: Spring

Course Course Title Credits Area
GME 132 Character Animation 3 Major Requirement
    3  

Video Game Sound Engineering Certificate

Recommended Program Map / Program Requirements

The recommended plan below meets the requirements to complete this program.  For official requirements, visit the AWC Catalog. If the recommended classes listed below don’t fit your schedule or interests, you can take alternate classes. 

Visit Academic Planning to get started on your personalized Academic Plan, or schedule an appointment with the Advising Office or with a Faculty Advisor.

First Semester: Fall

Course Course Title Credits Area
GME 141 Electronic Music 2 Major Requirement
    2  

Second Semester: Spring

Course Course Title Credits Area
GME 143 Studio Recording 2 Major Requirement
    2  

Video Game Story Development Certificate

Recommended Program Map / Program Requirements

The recommended plan below meets the requirements to complete this program.  For official requirements, visit the AWC Catalog. If the recommended classes listed below don’t fit your schedule or interests, you can take alternate classes. 

Visit Academic Planning to get started on your personalized Academic Plan, or schedule an appointment with the Advising Office or with a Faculty Advisor.

First Semester: Fall

Course Course Title Credits Area
GME 170 Digital Storytelling 3 Major Requirement
    3  

Second Semester: Spring

Course Course Title Credits Area
GME 172 Introduction to Screenwriting 3 Major Requirement
    3  

Contact Information

Patrick D. Brown
Coordinator of IT Stackable Certifications
(928) 317-6168

Nathan Whinnery
Professor of Video Game Design
(928) 317-5880